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Gold Rush's itch.io pageComments
Creative idea! Definitely could be improved a bit and cater to fast-paced reaction-based gaming audience. Something like OSU or Aim Labs. Imagine if there was only one circle on the screen at a time, but if the player took to long to click on it, it would turn into a bomb. If the player clicks on the bomb, they lose points, if they click on a circle they gain points. Add a time limit and increase the rate at which circles turn into bombs, and you have a great game! You could even do something sneaky and instead of spawning a circle, occasionally have a bomb spawn. Since the player is trying to click on the circles as fast as possible (before they turn into bombs), they might actually click the bomb.
P.S. I tried clicking on a bomb and it wasn't clear if I lost or not. Coins stopped spawning, but I couldn't find any way to reset the game. Also, the World Highscore was empty.
You could improve it limiting the position where coins are spawned, because coins can spawn under the HUD boxes.
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