This was great fun, I really enjoy games that use opportunity costs in an interesting way. As someone else mentioned it was fun to avoid movement at all and see how far you could get.
I love the idea of this one! it's fun to disable movement and focus exclusively on fire rate >:]
I've been trying to make a battlebots type "design<->test" type game for a while now, and my entry to the jam is an entry in that saga, though I'm sure it's far from the last. I hope you also keep at it!
Comments
This was great fun, I really enjoy games that use opportunity costs in an interesting way. As someone else mentioned it was fun to avoid movement at all and see how far you could get.
I love the idea of this one! it's fun to disable movement and focus exclusively on fire rate >:]
I've been trying to make a battlebots type "design<->test" type game for a while now, and my entry to the jam is an entry in that saga, though I'm sure it's far from the last. I hope you also keep at it!