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Shatran: Shape Translating System [for OLC Code Jam 2025]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Legitimacy (score low for jam-spam, high for authentic "in the spirit" entry) | #60 | 2.742 | 3.167 |
Originality (score low for unoriginal, high for original ideas) | #61 | 2.309 | 2.667 |
Overall | #65 | 2.057 | 2.375 |
Adherence (score low for poor theme implementation, high for sticking to theme) | #66 | 1.732 | 2.000 |
Impression (score low for unimpressive, high for impressive) | #67 | 1.443 | 1.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
A true OLC Code Jam entry, 5 mins before the deadline! Is the idea that you can use your keyboard in games to map keys for keyboards that are not QWERY?
I created the project and made periodic submissions prior to submitting it. Only when I had everything finalized did I make the page public and submit to the jam. My future jams will likely go the same way (submitting minutes or hours before the deadline), except hopefully with finished/functional entries and more conventional games.
Yes, the idea is that for those who only have an ANSI 104 keyboard with QWERTY legends to train themselves in producing characters in different layouts, even for different languages' alphabets. The theme matches in that the player is converting one shape (a QWERTY key, currently represented by 0 and 2) to another shape (in the target layout, currently represented by 1 and 3). The challenge comes in when some legends are hidden, either the QWERTY ones, the target layout ones, or both.
Well done again!
Okay, so not sure of what you were trying to accomplish. Nice keyboard though.
Sorry, the entry is in a very incomplete state at the moment. I wanted to share my progress at the end of the jam despite that, both as accountability to myself and so that I have an jam entry that can be finished after the rating period. Thanks!