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A jam submission

TP TroubleView game page

Fun and vibrant platformer
Submitted by FishInTheBox — 11 hours, 11 minutes before the deadline
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TP Trouble's itch.io page

Results

CriteriaRankScore*Raw Score
Was this legitimately developed during this Jam period?#15.0005.000
Overall#44.3704.370
Does this beat boredom?#134.0004.000
Does it implement the theme well?#214.1114.111

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Wall mart simulator 10/10

Developer

haha sorry for the late response but thank you!

Submitted(+1)

I love the Soundtrack it fits the game incredibly well :P. For the character Movement it's pretty good but can feel a little bit "floaty" at times (Very long jump time). I personally would increase Gravity and add a higher Jump Force to make it feel more snappy and the hitboxes of the spikes feel really unfair right now. Besides that pretty cool Jump'n'Run :D

Developer

I'm glad you enjoyed the game!  Good tips to take into account if I make another platformer in the future i'll make sure to aim for a more realistic jump.  Thank you for playing!

Submitted(+1)

Really fun! Great time killer.

Developer

Happy to hear :D !

Submitted(+1)

Damn that last level! :D took like 30 tries

Not sure if it's intended, but you can stick to the walls, probably unintended. Also the double jump off the stairs was a problem for me in my previous games.

Really nice entry

Developer

I had a lot of fun designing that level! Yep that was an issue I tried minimizing by having empty objects that would kill the player for a majority of walls but I wasn't able to do that for all of them.  Hopefully that didn't ruin the experience too much.  Thanks for your kind words!

Submitted(+1)

I legitimately loved this game! Although the graphics were simple, the game itself was very good and cute! Matches well with the theme! 5 stars for “Does this beat boredom?” :)

Developer(+1)

Thank you for such a kind comment, it meants a lot :D!  Hopefully in my next games I can hone in on the art aspect haha