I like how minimalist the game is, it really helps the player focus on the game feel-features.
I think this game is very creative as well, for example the sound effects works pretty well with the entire game environment. And also, the aiming was very interesting and it has a different styles from other games, it was very clear and straight-forward. I also like the background music of this game it suits the game pretty well.
Nice game feel. Especially the collision when the laser grapple pulls the square onto you. The movement is also very smooth, which I love. lol I love how little the dust particle you gave it, but still gave a small visual effect when moving side to side. Cute.
The slow mode interacted with laser grapple is great. Make me fell like a spider man.
The music slow down when shooting grapple which matches the player's aiming slow mode.
I really like the dragging part: use a magnet to let itself fly into the sky! This gives me an inspiring idea about 2d racing games. The effects are awesome.
The effects do make the game feel cooler. The sounds and particle effects fit well together.
I like the slow in time when player is trying to grab objects and jumping at the same time, which really helps player to perform actions accurately.
The grapple effect is unique and interesting, I could see that being the basis of a really interesting game.
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What could this game have done better?
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The Game feel features themselves are very subtle, and I didn't notice some of them the first time I toggled them on/off
I think that design of this game could be a little bit more complicated for example, the character itself could has more context on it. And also, the particles effects can be more obvious when jumping and moving. It is a very interesting game! Thanks!
Maybe add more walls and platforms to test out the grapple and the game feels as well. Also add more moveable objects to interact with.
The game is not complete. When the player fall out pf the play form, it won't restart. I waited it for a long time when I firstly play that.
More particle effects would be better.
This game is not finished. It woudl be surely successful if we can play in a bigger map.
It was difficult for me to move around with the grappling (maybe I'm just bad)
I think the screen shake effect is too much. Adding a power bar which enable player to apply a larger force to the object when holding left mouse button longer would be cool!
I wish the grapple and the jump were more cohesive and worked together a bit more.
For example, you could send out a grapple from mid-air.
Comments
What did this game do well?
****************************
I like how minimalist the game is, it really helps the player focus on the game feel-features.
I think this game is very creative as well, for example the sound effects works pretty well with the entire game environment. And also, the aiming was very interesting and it has a different styles from other games, it was very clear and straight-forward. I also like the background music of this game it suits the game pretty well.
Nice game feel. Especially the collision when the laser grapple pulls the square onto you. The movement is also very smooth, which I love. lol I love how little the dust particle you gave it, but still gave a small visual effect when moving side to side. Cute.
The slow mode interacted with laser grapple is great. Make me fell like a spider man.
The music slow down when shooting grapple which matches the player's aiming slow mode.
I really like the dragging part: use a magnet to let itself fly into the sky! This gives me an inspiring idea about 2d racing games. The effects are awesome.
The effects do make the game feel cooler. The sounds and particle effects fit well together.
I like the slow in time when player is trying to grab objects and jumping at the same time, which really helps player to perform actions accurately.
The grapple effect is unique and interesting, I could see that being the basis of a really interesting game.
========================================
What could this game have done better?
****************************
The Game feel features themselves are very subtle, and I didn't notice some of them the first time I toggled them on/off
I think that design of this game could be a little bit more complicated for example, the character itself could has more context on it. And also, the particles effects can be more obvious when jumping and moving. It is a very interesting game! Thanks!
Maybe add more walls and platforms to test out the grapple and the game feels as well. Also add more moveable objects to interact with.
The game is not complete. When the player fall out pf the play form, it won't restart. I waited it for a long time when I firstly play that.
More particle effects would be better.
This game is not finished. It woudl be surely successful if we can play in a bigger map.
It was difficult for me to move around with the grappling (maybe I'm just bad)
I think the screen shake effect is too much. Adding a power bar which enable player to apply a larger force to the object when holding left mouse button longer would be cool!
I wish the grapple and the jump were more cohesive and worked together a bit more.
For example, you could send out a grapple from mid-air.
Graham's page
https://orbitalics.itch.io/grapple-platformer-prototype