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Pressure crush idle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme (How well the game fits the jam's theme) | #3 | 4.445 | 4.483 |
Fun (Overall enjoyment) | #11 | 2.838 | 2.862 |
Overall | #11 | 3.111 | 3.138 |
Balance (Speed of the game) | #16 | 2.291 | 2.310 |
Uniqueness (Originality of the game) | #16 | 2.872 | 2.897 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Theme execution was pretty good! The game would need balancing to last longer since once you get to e notation your off to the races and hit NaN not too long after. My favorite part of the game is the fact you don't have a cap on the sound or visuals or the pressure. I would of expected that to be here in a normal idle game but it's great to see one without it. You can really hear and see your progress then when you go back to earlier materials which is satisfying.
Nailed the theme. Felt slow to start and then you go from 60 points to the e notation after like 3 specific upgrades and you just explode. That's when it felt good but it needed some better balance.
Thanks for the feedback!
I did spend most of the jam making the mechanics so i had only about a day to balance, and this is my first real "finished" idle game so im not that great at balance either.