Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Nitro Jam ArchiveView project page

Submitted by Lytasia — 13 hours, 41 minutes before the deadline
Add to collection

Play asset pack

Nitro Jam Archive's itch.io page

Results

CriteriaRankScore*Raw Score
Composition#14.3754.375
Mixing#14.5004.500
Quality#14.6254.625
Overall#14.4794.479
Vibe#14.6254.625
Creativity#24.1254.125
Use of theme and limitations#24.6254.625

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

The title of your submission
Windmill Isle - Atylla Remix

Program(s) used
FL Studio 20

VST Plugin(s) used
Instruments :
Serum, Soundfont Player, Plucked, 3xOSC, Flex, Fruity DX10, FL-Keys, P_NES, Massive, Genny, Triton Extreme, MODO DRUM

Effects :
Fruity Waveshaper, Melda MFreeform Phaser, Fruity Multiband Compressor, Pitch Shifter, Output Portal, Fruity Reeverb 2, ValhallaVintageVerb, Fruity Parametric EQ 2, soothe2, Vintage Chorus, Fruity Delay 2, Transient Processor, Fruity Compressor, Fruity Limiter, Sonic Charge Echobode, Xfer LFOTools

How have you used the themes and the limitations?
Welp, I did a remix, that's the whole theme/limitation I guess, Electro swing isn't the exact opposite of the original genre tho

Did you take inspiration from another creation?
Teminite, I always take inspiration of him when making Electro Swing

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Well, since it's very good what you're doing I'll allow myself to be fussy ;)

You went a little too hard on the sidechaining, we lose almost the totality of the sound at the time of the bassdrum on certain parts.

From 8 seconds you add a kind of pluck sound that comes on the same frequencies as the melody already installed. With your bass that already has some midrange, we end up with a sound that is too loaded in the low register and the sound becomes muddy. Go EQ!

On the plus side: it's really cool, the build up and drop work so well. The sounds are really EDM and it sounds really good. I couldn't resist moving my head on some parts.

Developer

I understand that the sidechaining might feel too much at some places, but I really tweaked it a lot, and it's basically how I wanted it to sound, cause other shapes were not working well with the genre I went for

It's kind of what I call an "early Alan Walker sidechain", cause in older tracks, AW used pretty hard sidechaining, and that's my favorite kind of sidechaining 

But that's down to personal taste, I think


And for the low-mid range clashing, I really couldn't hear nor see it on my EQs, cause I do in fact EQ

That could be due to the fact I had to get the song done quickly or that I have shitty hardware (I used a Google home mini as a speaker, my main headphones broke recently)

But that's definitely a flaw I'll try to fix once I get better sound quality and some time

Submitted (1 edit)

I just listened to Alan Walker, he has some pretty punchy kicks!

I don't know EDM too well. And what I tell you about sidechaining is only my opinion. And as your artistic choice, I completely respect it :)

For the muddy side, my bad, it's not an EQ problem. In your Am7-D7-Gm7-C79b harmonic progression (which is great, the 9b brings a jazz touch that sounds awesomely good), you play an E at 8" with the pluck added. I find that at that range, it loads the sound that already has a C and an F# (plus the D on the bass). This is really to be picky because again, it's great what you're doing ☺️

Developer (1 edit)

Just looked at the project again, the pluck is playing a Amin chord, to follow the Am7, but the E is maybe a bit to prominent, could've inverted it, cause it sound way better, and less muddy that way

HostSubmitted(+1)

I'm vibing to it