cute art + theme. The hitting statue sound effect blows out my speakers. Moving the statues takes too long and the gates are hard to distinguish
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I Was An Adventurer And Now I'm A Plumber!'s itch.io pageJudge feedback
Judge feedback is anonymous.
- Good job completing the jam! Some things to consider: - Love the concept you guys have going here! The narrative is great, but I'm wondering if there is any other way you can tie in the "adventurer" to "plumber" story. Maybe look at some dialogue blurbs or and environmental storytelling to really tie your narrative together. - You have some massive areas on your map where nothing is happening. If you're going to have such large areas, introduce some mobs or some interactable items to draw the player's attention. The biggest pit fall of a large map is not having anything in it. - I would suggest increasing the speed of your items. You have some very long paths where you push statues on top of panels, and the speed of the interaction really slows down the gameplay. You can increase the speed while still only pushing it a certain distance if you want players to hit objects more than once. Overall, you have a pretty solid game here. Good work team!
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