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Buildio's itch.io pageJudge feedback
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- I couldn't get past the In/Out level despite the warning that the tutorial was wrong, things would get stuck at the input module. Be careful too where you put your UI buttons, the Restart is right over the level's end point and I accidentally restarted instead of placing a tile! Moving the buttons away from the game board would be a good idea to avoid misclicks. Of the parts I was able to play through though, it brought back memories of playing PitDroids on my mom's Mac when I was younger. I'd forgotten my love for this type of game, and it applies really well to the jam's theme. The game ran smoothly and was engaging, the simple design and basic (as in, not complex, not boring) gameplay complemented each other and kept the game easy to follow. Good use of colors! I think I got slightly overwhelmed in the beginning because the tutorial didn't tell me what most of the things on the left side were, but it quickly became clear that the game would teach me about each of them in time. I would consider only showing the currently relevant pieces and adding new ones as levels go. It would also show progression, and make sure the player sees what they're meant to use on top of the tutorial.
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Comments
I played the game but idk if it's me but the tunnels don't work as most of the levels I couldn't beat cause the conveyers didn't work properly. Tho besides that the art is quirky which I think is nice and fitting with the music for sure! The idea is also well thought.
Yea i messed up the tutorial the output one should be flipped for it to work but thanks for the review!
Thanks this made the game more playable hahah, I've beaten the levels thanks!!