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榕-Banyan : one Tree into a Forest's itch.io pageJudge feedback
Judge feedback is anonymous.
- game is beautiful and music is solid. theme is explored quite literally, however i genuinely couldn't suss out how to play — what the win condition was or what my options were — in the allotted time.
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I really liked the graphics and sound effects/music! I had a bit of trouble understanding how the game works -- I couldn't quite figure out how to connect the towers to the origin seed collector towers. The concept seems really cool though!
thanks for playing!
the connector, which cost 1/1/0 to build, is needed to connect other towers. In the web version ,the collectors won't show light but the downloaded version will do. If a building is connected, they will show white light rather than red light.
you can take the connection system as minecraft redstone but have no length limit (though when the connection is too long it will slow down the computer, making the 3rd level almost impossible to pass. I will try to fix it when I have time)
The black towers, however, are the enemy towers that you have to build defense towers to tear down, and a level is completed when all enemy towers are torn down.
well done. It is interesting.
Thank you~ XD
Really unique concept. Its a bit difficult to understand at first, though seems like a game I would be into. Good job!
the concept is originally from the game (name forgotten) i once played, which was indeed pretty unique XD
The help page infers how to control, and the ui infers what you have and how much a builfing will cost. But there isn't anything that infers how to Complete a level. Please forgive my carelessness :(
Besides, because of the algorithm that checks connection, it will take more computing time when the connection is long, making it nearly impossible to complete the 3rd level. I'll try to fix it when I have time. Anyway, thanks for playing~ Wish you have a good time!
I like this simple style, and bilingual translation has helped me understand this game very well. Although the current model seems to be relatively simple, it may be better to show the appearance of "a single tree into a forest" after refining it. Finally, I want to ask a question that has nothing to do with the game (which can be ignored if it is inconvenient to answer). Is there a member of the production team from Fuzhou (Rongcheng)?
yeah, the original mobile game i once played ( the inspiration of this game) was a simple-modelling game (2d, even black and white), so this game is kinda imitation of it (though this is 3d and have more colors) XD if I had better skill modelling, it is more possible that I would make a more plant-like model set. Now "one tree into a forest" is more a symbolic phase.
然后,福州榕城老乡……我问下陈诺是不是(我是重庆的) 好吧问了,他不是 :( 他现在在贵州
(成员“龍。” 也不是,目前还没问Trojan)
另外这里是陈诺的网易云音乐歌手页面,有些歌听起来还是挺爽的,可以挑点喜欢的:http://music.163.com/artist?id=35422428&userid=630543710
Thank you for your recommendation. I listened to the music made by the musicians in your team, and 《春日影》 is my favorite.
“榕”其实就是取意于榕树“独木成林”,而不是榕城XD 先有的玩法设想,再有的游戏名字