Nice and very "zen" game! The concept is easy to catch :)
Only one things: what is the criteria to go to the next level? I didn't get this and was able to go the next level without undertanding why :D
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Spaceroad's itch.io pageJudge feedback
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- I thought the idea of a beam becoming more viable once you drag it around multiple times was a very unique mechanic, though in gameplay it was kind of frustrating to work with. I think it's definitely something that could be implemented in a different game! I think the theme was taken literally and honestly, it works. I liked the soundtrack, it was unobtrusive. There wasn't much of art to speak of, but I can see this being the bare bones of a very interesting game. It ran smoothly enough on my PC for me. It was fun, despite the lack of compelling visuals! Good work!
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