I liked the character design. A issue i had with the game is that hte enemy is a bit blind in a sense he looses track of the player quite easily other than that i had fun
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Dr Güber 64's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #13 | 2.920 | 2.920 |
| Overall | #14 | 2.680 | 2.680 |
| Innovation | #15 | 2.560 | 2.560 |
| 0verall | #16 | 2.800 | 2.800 |
| Gameplay | #18 | 2.440 | 2.440 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I liked the characters, I wish you'd do something to the transformed Dr. Güber once the player has collected all the vaccines. The camera collisions weren't super fun to work around. No real sense of urgency to keep moving though, as it was very easy to avoid the transformed Dr. Güber.
The animations looked good and I liked the ability to dive, in my playthrough though Dr. Guber Sr. was launched outside the map.
The controls are good for the limited time the game jam gave but, the game feels a little rushed around some parts with the lack of indication if you beat the game. The AI doesn't really chase the player well and you can see gizmos while playing which make it far too easy to see when the enemy is chasing you.
I like the character controls, the dive is fun, especially diving through windows. The character has some personality that I like, and the fact that you can griddy is awesome lol. I wish there was still a lose state from the ai agent.
Camera collisions are inconsistent feeling and there is no real end lose or win.
Movement is fun, I like the character designs, and I can hit the griddy
controls are wonky, no fail state (unless it glitched) and camera kinda sucks






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