Helo, I am MrEnesDev. I am making an Arcade-like game in Godot, which means there are no levels or story, just score. It's named Fir.
code - MrEnesDev
art - MrEnesDev
music - I dunno
I mean The Developer - MrEnesDev
I made a Cartoony-style game, I am saying this to hide that I suck at pixel art.
This will be my second game in itch.io, the other is a game named Walker which isn't that good.
This is my first game jam and I know this doesn't even have a chance to be in top 10, but I will try.
In this game you are a cute little thing that holds a water gun to destroy fires. Fires will come in like every 1-5 seconds in randomly places. Don't worry you will have place. I haven't decided yet but there can be blue and black fires. The catch is that every 5 or 10 seconds, the fires will GROW. Your gun leaves water which stays here like 4 seconds and if a fire touches it it will be gone, but fire will get smaller, and you will earn points. There might be power-ups or ammos but I didn't decide yet.
Now I have an problem/error that, when a water spawns inside a fire it can't detect the collision, water is an area2d by the way. But I will try to find a solution am not giving up.
I will leave a date I don't know why: 29.01.2023
Edit: I just looked at other devlogs and I am now sure that I won't even get to top 100.
