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Swift Strategies Post-mortem

A topic by ThatANonoWord created Jan 30, 2022 Views: 80 Replies: 1
Viewing posts 1 to 2
Submitted(+1)

Oh boy... Where do I even begin?

This jam was a blast. I was worried that I would get tired and lose progress in the middle, but it wasn't as drastic or painful as I had expected. Overall, in terms of mechanics and visuals, I think the game came out quite well!

Painfully to say, the game isn't without its problems. I recently heard about using async/await in unity, and though I found it to be quite useful and intuitive than coroutines, the many drawbacks really made me lose too much. Incapability with WebGL was a huge one. Once again, audio and music are left out in my submission. Really should've considered that earlier, but oh well.

Overall, the game jam was quite nice. I wanted to take a moment brushing up my skills in Unity again, and this was the perfect way to do so. Can't wait to start playing the games other people made.

Submitted

This is the link to my game by the way. Go check it out!