Oh boy... Where do I even begin?
This jam was a blast. I was worried that I would get tired and lose progress in the middle, but it wasn't as drastic or painful as I had expected. Overall, in terms of mechanics and visuals, I think the game came out quite well!
Painfully to say, the game isn't without its problems. I recently heard about using async/await in unity, and though I found it to be quite useful and intuitive than coroutines, the many drawbacks really made me lose too much. Incapability with WebGL was a huge one. Once again, audio and music are left out in my submission. Really should've considered that earlier, but oh well.
Overall, the game jam was quite nice. I wanted to take a moment brushing up my skills in Unity again, and this was the perfect way to do so. Can't wait to start playing the games other people made.