I like it! I think everything worked together well and made a very cohesive experience (lighting, models, animations, controls, dialogue, ... everything!) I think the controls are true to real life, sometimes when you are drunk you can only rotate yourself or stumble forward :)
I loved the intro, I didn't expect that, congratulations on that. I'm trying to finish my first game, and I think it's a really good idea to try to implement something like that! And I like the atmosphere you put into the game! How did you do it? Did you use blender?
This was great! The visuals of inside the Russian home were fantastic and there were a lot of little details that I thought worked great like how the snow would reform after you walked away a bit. The drunk animation was done superbly and while there wasn't a ton of gameplay, I thought everything came together very well. Great job!
Comments
I like it! I think everything worked together well and made a very cohesive experience (lighting, models, animations, controls, dialogue, ... everything!) I think the controls are true to real life, sometimes when you are drunk you can only rotate yourself or stumble forward :)
I loved the intro, I didn't expect that, congratulations on that. I'm trying to finish my first game, and I think it's a really good idea to try to implement something like that! And I like the atmosphere you put into the game! How did you do it? Did you use blender?
This was great! The visuals of inside the Russian home were fantastic and there were a lot of little details that I thought worked great like how the snow would reform after you walked away a bit. The drunk animation was done superbly and while there wasn't a ton of gameplay, I thought everything came together very well. Great job!
Thanks for feedback, glad you liked the environment! The gameplay status is still WIP , if you know what i mean :D
cool