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Cheer up, Charlie Devlog

A topic by Tiffy Powers created Jun 27, 2021 Views: 165 Replies: 4
Viewing posts 1 to 5
Submitted (1 edit)

Heyo! I have most certainly been making a game. Cheer up, Charlie. (Give me a smile) Y'know...like the Willy Wonka song. Anyway, if I'm being entirely honest, I'm using rpgmaker, and it makes me seem a bit...spoiled. Everyone else is just using unity, unreal or god knows whatever other fancy thing...and I'm over here using an engine marketed towards children. I mean absolutely nothing by this of course....just wanted to say it. Good luck to all you wonderful, creative peeps, never stop being awesome

Submitted

Day 1 (Which was actually two days ago)
I did a ton. Made a few maps, made an intro, added all the necessary plugins (knowing I'd add a ton more), Made the main characters sprites.


Day 2

Didn't do much for day 2, mostly fixed some stuff regarding the intro as well as added one more map.

Submitted (1 edit)

Day 3: Added enemies! The enemies were pretty much just bigger versions of the sprites, but it's still fun to make. I especially like that I added in Earthbound style moves that don't do anything, like "The distracted lady ignores you," I always found  that fun.  Also added in skills and classes. Taking another page from Earthbound, the main character has psychic powers and doesn't talk lol. And it's a front view battle system.

Submitted

Day 4: Did some balancing, added skills as well as a few more maps. You can now actually fight enemies outside of the battle test area. As an aside, I think I finally got a handle on the  story and its progression, ie, what you're actually supposed to to do complete the game. I won't say anything here, but me likes the way it's turning out.

Submitted

Day 5: Added some more maps, some story elements, and did some bug fixing. definitely should have done more, but school is comin to an end and the teachers are throwing work at us.