Here's Dusk's combo system in effect with health bars. I still need to work on the animations a bit as they're not as snappy as I'd expect, but overall the project is starting to take shape!
Right, we have published!
RhythmPG: The turn based, rhythm based, pixelart synthwave inspired RPG (it's a mouthful, we know!)
Massive team effort with DustyDusk and Irene . DustyDusk will be posting the Mac and Windows builds prior to the gamejam finishing, but the WebGL build (tested with Chrome) is now live!