Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Spaced Bwi BwiView game page

A metalinguistic nouvelle cuisine game.
Submitted by Rormattio, fmdkdd, fromagechaud, Tramboi — 1 hour, 29 minutes before the deadline
Add to collection

Play game

Spaced Bwi Bwi's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity / Concept#193.3004.667
Overall#312.9074.111
Enjoyment / Gameplay#322.8284.000
Presentation (Audio & Visuals)#422.5933.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Multiplayer Type

Online
Local (LAN)

Requires more than one computer

Input Type

Mouse & Keyboard

Number of players supported

2 players only

Type of multiplayer game
Co-op

Message from the creator(s):
Food is fun, fun is food !

How does your game fit the theme?
The delicate symbiosis between a restaurant's waiters and cooks is definitely a matter of trust, when it doesn't border on a love/hate relationship :)

Original Art

Yes

Created the vast majority of the art during the jam.

Original Audio

Yes (Music & SFX)

Created the vast majority of the music and sfx during the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+2)

Really interesting game. When playing with a friend we instinctively started by just describing the dishes out-loud in the voice chat, there the game was really fun. However we realized you are supposed to use the words and order system, and from here our enjoyment went fast downhill. The list is huge and disorienting. While you try to find your preferred word in there minutes pass. I think maybe a free form input would be better and simpler, just have a word limit.

Developer(+1)

Thanks for the comment ! Glad that you had at least some fun ^^

The goal was for the Waiter and the Cheffe to find consistent ways to communicate precisely the dish through trial and error. It's indeed hard to get a great score on the first run, and we may have missed building an enjoyable learning curve, because we did not spend enough time adjusting the gameplay.

Note that there is a system so that you are proposed at least one word that should match each ingredient, and there are not so many words in the greater pool.

Thanks again ! :D

Developer

Yep, it's interesting. The varying keyword list is there for replayability, but if you play once and are discovering the cute ingredients, it's totally legit to do it with voice "uh looks like ghosts on a skewer ?! " "uh wat?" :)