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Moon Blaster's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Spookiness | #4 | 3.250 | 3.250 |
Graphics | #7 | 3.750 | 3.750 |
Mechanics | #7 | 3.500 | 3.500 |
Fun Factor | #11 | 2.750 | 2.750 |
Implementation of Theme | #11 | 3.750 | 3.750 |
Overall | #11 | 3.400 | 3.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- the little astronaut man is very cute and all the elements are very cohesive. I like the power up element, as well as the controls, although I feel like maybe the shooting could be a bit faster? maybe I'm just bad tho. Also you might want to make the delay at the beginning a little bit longer / slowly increase the amount of enemies so the player isn't overwhelmed from the start. Might be a skill issue from me again, tho.
- Wasn't quite sure how it fit the theme of moon other than the name. Gameplay reminded me of vampire survivors except without weapons Game would have been a lot more fun if there was a weapon or other power up options. Old pixel graphics were neat. The game has potential but seems unfinished.
- Great little arcade game! Shame the shooting mechanic feels inconsistent -- at least for me. Moon theme is well-done, but not feelin much of the spookiness. Love the pixel art -- you must've listened well during the pixel art workshop or have good drawing skills :)
Jam Category
Moon
Group members
Luke Gagnon
Game Engine Used
Godot
Something you'd like the judges to know
Wow this got massively scaled down from my ambitions. Nice to complete a project though. Not really expecting to win b/c it's so basic, but nice to submit something regardless.
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