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MULTIGON's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #3 | 4.000 | 4.000 |
Fun | #6 | 3.727 | 3.727 |
Overall | #6 | 3.807 | 3.807 |
Theme | #7 | 4.000 | 4.000 |
Design | #7 | 3.545 | 3.545 |
Innovation | #8 | 3.545 | 3.545 |
Adherence to Restrictions | #8 | 4.364 | 4.364 |
Polish | #13 | 3.364 | 3.364 |
Minimalist | #17 | 3.909 | 3.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you make the game solo or with a team?
Solo
With a team? So, what was/were your role(s) and every person on the team role(s)?
Solo. I did everything except Music.
Did you make the audio for this game during the game jam period?
Made the SFX only during the jam
Did you make the art for this game during the game jam period?
Made all the art during the game jam
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Comments
Fun game! Great color palette, visually appealing. As others have mentioned the diagonal beats came in pretty fast without much reaction time. I would have liked to see some particles or shockwave or something when you hit the beat on point to add to the satisfaction of success. That said I had fun with this one!
Glad you enjoyed it! You are right about the diagonals. If I would take this game further, I probably would make the diagonal beats a bit slower. Beat particles and such is a great idea, however as with other things, there just wasn't enough time. Thanks for the review!
Kudos for having this work, be challenging, and be quite energetic, given the time frame and the many possible things that could have gone wrong. A bit more beat-emphasizing pulsations or effects might have helped, even if they would have maybe been "less minimalistic", but super job.
Can I ask what your system for programming the notes was? I'm curious.
Thanks for the feedback! You are most definitely right about beat emphasization to make it feel better.
For the notes, it's actually quite simple.
Very cool game! Had some issues with graphics being outside the screen (something off with resolution?). And no idea how to exit to the menu once playing, had to Alt+F4.
All in all, very well done!
Hey, thanks for trying it out! About the graphics being outside the screen, where exactly did you notice this issue? And what resolution is your monitor?
And yes, there is no button to exit to menu when playing. Had bugs with that and had to remove to make it in time
See attached image! I run 3 screens, and included parts of the "outer" monitors just to show where the edges are. I THINK I have 70 points at this point?
Considering the time limits, I don't mind at all. It didn't really effect game play anyway. Had a blast playing it!
I see, thanks for the info!
Really exciting and great audio. Just a couple of notes:
Hey, thanks for the comment!
I've noticed both of these issues, but I had no time to fix them because of my poor time management.