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A jam submission

zombiedefence.msView game page

Submitted by three6 — 47 minutes, 23 seconds before the deadline
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zombiedefence.ms's itch.io page

Results

CriteriaRankScore*Raw Score
Nostalgia#33.6673.667
Gameplay#42.6672.667
Overall#53.0003.000
Originality#53.6673.667
Theme Interpretation#63.0003.000
Aesthetics#72.0002.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • I love that it looks like a real-time Moria/Angband game.. could not figure out what the Right Mouse button does.. seems to draw a line... but zombie got me anyway.. (zombies.. there are 1,000,000 types of monsters out there and probably 1,000,000 stories just about zombies.. or originality took a hit there.. I would like to see the game expanded.. and maybe a description of whatever I'm walking on top of.. I assume those 6 or 7 dots are a street.. but I didn't get much past the first few steps.. would like to see more "player handholding"/tutorial info at the beginning of the game.. I really like the look... would like to see more differentiation of players v enemies.. (those zombies should at least be green).

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Comments

Host

Nice game!  Pretty complex too, especially for what I assume is your first game on the platform.

There was a lot of flickering which makes me think you're drawing and erasing a bunch in a PixelSurface... please try using sprites in the future; they'll look butter-smooth (and be easier to manage too).

Great job with the sound effects and bullet sprays; they really bring the game to life!