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Melvin the Mailman of mars's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #7 | 3.182 | 3.182 |
Audio | #11 | 3.273 | 3.273 |
Overall | #13 | 3.227 | 3.227 |
Graphics | #16 | 3.182 | 3.182 |
Theme Implementation | #16 | 3.545 | 3.545 |
Fun Factor | #17 | 2.909 | 2.909 |
Special Feature Implementation | #21 | 3.273 | 3.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
You deliver mail on mars using a sword to protect against the evil space pirate wizards from neptune
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Comments
It's a fun game, and I like the use of procedurally generated levels. I think it would be very useful if you had a mini map or at least some compass indicating where the rocket ship is since I spent a lot of time running into dead ends trying to find it.
Nice Game!
I really like how the level is randomnly generated. That add a lot of re-playability! Music is good, and the idea is really cool ! although you can notice some bug, mostly when using the sheild on the sound-effect. And sheld’s overpowered, maybe adding a random direction to the bullet that got ricochet to avoid the fact that the sheild is more powerfull than the sword ^^. Graphics feels coherent and well put together, although sometime there is some weird visual glitch and the camera doesn’t feels as smooth as it should be (did you used a pixel-perfect camera?). love the way the postal note is hanging from us btx, feels really cool to move it around !
GG!
Nice game, but I found myself using shield more, than sword itself, cause bounced bullets from shield can also kill enemies. Also after I chose tutorial option, play button refused to work for some reason.