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A jam submission

Show Rocks John!View game page

Collect rocks and put up a show to impress your soulmate
Submitted by Regoli, itslizzyart — 40 minutes, 32 seconds before the deadline
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Show Rocks John!'s itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#164.1794.179
Concept#353.7503.750
Overall#523.4553.455
Enjoyment#962.8932.893
Use of the Limitation#1183.0003.000

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Iacopo Regoli, Hilary Palazzolo

Software used
Unity

Use of the limitation
From a narrative point of view, the protagonist is a penguin on a unicycle, if a unicycle stops moving it falls. In the core gameplay you have to always move and reverse your speed to grab the rocks so you will keep moving or you lose/don't pick up rocks. Even if you do stop moving, the character will move itself in a pendulum pattern so that it doesn't stop (it's not only an animation, it actually sets the velocity).

Cookies eaten
0 actually

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Comments

Viewing comments 23 to 21 of 23 · Next page · Last page
Submitted(+1)

nice game! I like the art and the music, the gameplay was challenging, especially maneuvering the player to get the rocks,  the controls are responsive and this has good replay value, overall I enjoyed playing , keep it up!

Developer

Thank you very much! I just realized there was a bug with the velocity, if its not too much of a hassle, could I ask you to play again the new version and tell me if it is "more fair"? (not for voting purposes, we are planning to work on it post jam and release it :) Thank you!

Submitted(+1)

beautiful graphics, good music, a bit difficult and unfortunately the cannon is just a decoration. nice game overall

Developer(+1)

Thanks! Ahah the cannon didn't make it into the game.. So we put it as a decoration, it will be in the next updates, keep following us :) 

Submitted(+2)

A little hard to get the stones, but very cool! I thought I could activate the cannons LOL

Developer

Thank you very much! Can I ask you how many did you manage to get? And if you have suggestions to improve the mechanics?

Viewing comments 23 to 21 of 23 · Next page · Last page