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A jam submission

Be GoodView game page

Prevent a mischievous doggo from wreaking havoc on your pots.
Submitted by Fish (@AsyncFish), mumusen — 9 minutes, 43 seconds before the deadline
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Be Good's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#443.0244.000
Enjoyment#542.7723.667
Overall#642.7403.625
Concept#662.7723.667
Use of the Limitation#772.3943.167

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Navid Bavar, _mumumusen_ (https://instagram.com/_mumumusen_)

Software used
Unity, Visual Studio Community 2022, Audacity, FL Studio, Krita

Use of the limitation
When we were thinking over the limitation of "movement is lethal" we landed on an idea that was a little bit tangent to it. That is, if a pot was disturbed by a doggo, it would shatter and cause the player to get a low score (that is, the doggo's movement into the pot was lethal to the pot and the player's score). As lethal as one can get for a cute puzzle game.

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Comments

Submitted
Underrated and super cute project. Silly doggy AI dancing around by bit,
 easy puzzles and gentle art let me relax a lot. Thanks!
Developer(+1)

Thanks for playing! I'm glad it let you relax :)

Submitted

It's a cute, fun puzzle game with an interesting concept. I was just a bit confused about the dogs AI, couldn't fully understand it. Other than that tho, I enjoyed it a lot. Great job!

Developer

Thanks for playing! :)

Submitted

Pretty easy game. The simulation seems a little random and I don't even need to use everything to complete some level with 100 percent.

Developer

There are some levels where I unintentionally allowed for trivial solutions and didn't adjust the scoring accordingly.  (Doggo bump is one of them)

...Probably the result of making the levels after pulling an all nighter...

None of the elements in code (including the dog) use any randomness. There are some cases where the dog may notice things inconsistently at low framerates though.


Thanks for playing!

I hope you enjoyed the presentation at least :)

Submitted (1 edit)

I’m on windows and I can’t unzip the archive, when I try to I get a windows error (0x80004005) and the resulting folder is empty. Is there a fix for it?

If not, could you try to upload a WebGL build so we can play directly in browser? It’s pretty easy to do using Unity, there are just a few tweaks to do in the player settings for the game to run correctly in the browser (something like disabling “publishing settings -> compression format” and “pre-bake collision meshes”).

I’d love to be able to play the game, please notify me if you fix it :)

Developer (4 edits)

Good morning! Thanks for letting me know. I have fixed the issue with the download/archive. 

The problem was that I zipped the game using a specific configuration in 7Zip that windows is unable to understand. 

I am working on the WebGL version, it may be up in 10 minutes if the build cooperates. The build did not cooperate, I'll have to look at this later.


Enjoy :)

Submitted (1 edit)

Thanks a lot, it works like a charm now!

The game looks super cute and the idea is funny too! The art is really nice as well, overall the experience was very cool!

I only think that the dog’s AI is a bit hard to understand, and I couldn’t get past the “Simple Enough” level (oopsy). Still, this is a great idea and I could totally see it as a fully-fleshed cute puzzle game!

Developer

Thanks so much for playing! :)