Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Toc-TickView game page

The fastest blue square alive!
Submitted by Infinity48 — 9 hours, 54 minutes before the deadline
Add to collection

Play game

Toc-Tick's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#982.1823.333
Presentation#991.9643.000
Enjoyment#1011.7462.667
Use of the Limitation#1032.1823.333
Overall#1052.0193.083

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Me

Software used
GIMP, Audacity, Tiled, Python Arcade.

Use of the limitation
Didn't use any words.

Cookies eaten
1

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Great platformer game, remind me of "Thomas Was Alone", tho the controls are hard and would've been better if it used WSAD, and found a bug where when u loose at the second stage the time goes from 40s to 30s. It was almost impossible to go past the second stage.

Great game overall! :D

Developer

I was going to do WASD controls as an option but I forgot to do it. Also the times aren't even coded in, I just added 30 to the time left when you win. So I was trying add an incentive to try and beat the stage faster but ended up introducing the worst game design flaw as a result.

Submitted

It’s a decent platformer, but the controls need a lot of improvement. The horizontal movement is too sensitive and slide-y, it’s too easy to bump into spikes. It also doesn’t feel good that I can’t hold down the up key to auto jump on contact with the springs; the controls are in such a way that I have to release my left/right key, then press up, then continue pressing left/right key again, which made running and jumping simultaneously very difficult. Other improvements like collision detection and coyote time are also welcomed. Overall, I’d say this is a good attempt, keep it up! 👍