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SoS - Save our Submarine's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #59 | 3.043 | 3.600 |
Presentation | #68 | 2.704 | 3.200 |
Enjoyment | #74 | 2.366 | 2.800 |
Overall | #89 | 2.324 | 2.750 |
Use of the Limitation | #120 | 1.183 | 1.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2 https://jose-alves-neto.itch.io/ https://deathmasterxz.itch.io/
Software used
Unity
Use of the limitation
Using allowed characters such as . and - we use a coding system (morse) and we tell the story in a linear way using the system
Cookies eaten
30
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Comments
You specifically used morse code to circumvent the limitation… yet there is still text in the title screen, and letters in the morse code sheet in the gameplay. You achieved nothing! 😂
That aside, it is actually a fun way to educate people about morse code. The art and submarines are really cute too, which adds a nice touch. The key input seems a bit unresponsive; if not mistaken, you basically stop detecting inputs for a while if the player keys in the wrong letter, correct? If so, there needs to be an indicator of how long before the player can input again.
Overall, I enjoyed playing it and it’s a nice educational game. Keep it up!
Yeah, as you can see i had a hard time working with the limitation 😂, but i didnt want to post nothing.
About the input, yes, if you got the wrong letter the input stop detecting for a while to punish the player, ill try to put some indicator (i kinda completely forgot during the development, thanks for the idea)