The concept is cool, and I like the visuals and writing. Very alien. However, the gameplay parts feel very unpolished, especially with the timers and money being obscured by game elements. My fingers quickly started to hurt from having to click a lot, so I had to stop. I understand that the idea is to sell the monotony of the job, but the game quickly became a drag, to where I didn't want to continue. I would have been curious to see the rest of the story, but not if it means subjecting myself to more of the 'work' and 'scavenge' games.
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TAHM's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #117 | 1.890 | 2.143 |
Concept | #120 | 1.638 | 1.857 |
Overall | #123 | 1.417 | 1.607 |
Presentation | #128 | 1.134 | 1.286 |
Enjoyment | #130 | 1.008 | 1.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
nlaneau, musclehakase, Anne Do
Software used
unity, beepbox, clip studio
Cookies eaten
4
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