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Erebus' Playground's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #43 | 2.373 | 4.333 |
Enjoyment | #45 | 2.008 | 3.667 |
Concept | #48 | 2.191 | 4.000 |
Overall | #50 | 2.237 | 4.083 |
Use of the Limitation | #54 | 2.373 | 4.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Tadg Enright, Jamie Cooper
Software used
Unreal Engine 4, 3DS Max (Commercial)
Cookies eaten
Several
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Comments
pretty fun concept but the lack of sounds doesn't make the flying as satisfying as it could be. The controls were also somewhat confusing as it seemed like starting to fly is too slow but the top speed is way too high. I liked it, was fun flying around.
Audio and graphics are really nice and coherent.
The idea for the game is really good. When playing, it is hard to know when you can / are using the grappling hook, the feedback with the cursor is not enough for my taste.
A longer grappling distance would be better because it's really hard to hook things, i ended up mostly using the fly button and inertion to move. This would also make it easier to plan your path, tough this may also be made easier by increased the camera's FOV.
Great entry !
Fun concept! I like the grapple hook but I wish the game was a little slower so I could enjoy the grappling more. As it is now, it feels so fast that you don't really get the full feeling that you're swinging