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Mozambique Adventure's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #75 | 1.585 | 2.333 |
Use of the Limitation | #75 | 1.585 | 2.333 |
Gameplay | #86 | 1.359 | 2.000 |
Overall | #91 | 1.313 | 1.933 |
Presentation | #93 | 1.132 | 1.667 |
Art | #95 | 0.906 | 1.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Software used
Godot
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Comments
I really liked the platforming section! The voice acting was pretty funny. Kramer was right about the boss health though, I lost interest really fast. Perhaps the biggest upgrade should done more damage over time instead of simply doing a lot of damage at once.
Pros
The music was nice
I liked that you often had multiple routes
Kons
I didn't like the style of the tiles
It felt frustrating when you fall into spikes you couldn't have seen coming
The clicker game in the end is way too long, the enemy has way to much hp and the bullets he shoots don't do anything wich confused me
I don't get what this game has to do with Mozambique
i can explain the Mozambique thing. its actually a meme from the apex legends community its also were all of the assets come from which im not sure on the legality of but whatever i doubt anyone at respawn is gonna be losing sleep about their assets being used in a meme game for a mini jam.