One of the great things about arena survivals is that you don't need good art/graphics for the game to be fun or believable. However, even with the three day time constraint I would have liked to see some character sprites instead of just placeholders. Im only saying this because the gameplay is well done and it has so much potential!
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Make Them Weapons's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #95 | 0.802 | 1.500 |
| Use of the Limitation | #96 | 0.535 | 1.000 |
| Presentation | #97 | 0.535 | 1.000 |
| Concept | #97 | 0.535 | 1.000 |
| Overall | #97 | 0.601 | 1.125 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Hassan Iqbal
Software used
Unity
Use of the limitation
The limitation was “Enemies to weapons.” In my game, I implemented this by allowing the player to physically grab enemies and convert them into throwable weapons. Instead of only being hazards, enemies can be picked up, carried, and launched at other enemies to deal damage.
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