Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Turn a LotView game page

Submitted by PixelPulse (@PixelPulse283) — 23 hours, 7 minutes before the deadline
Add to collection

Play game

Turn a Lot's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#312.5712.571
Concept#312.7142.714
Presentation#332.5712.571
Overall#342.4642.464
Use of the Limitation#392.0002.000

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
PixelPulse

Software used
Godot, Aesprite

Use of the limitation
only can jump

Cookies eaten
idk what that means

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I liked the game mechanic but personally the game tends to get a bit frustrating when you can't collect some apples which are in the corner of the room. Plus the fact that all the apples are laid out for you to collect makes the game less goal oriented. I suggest that try to spawn one apple at a time which the player needs to collect in a fixed time and the faster the player collects the more bonus time the player would get for the next apple. And definitely make some jumps easier lol. But other than that, I really liked the game, good job !

Submitted

I liked the game mechanic but personally the game tends to get a bit frustrating when you can't collect some apples which are in the corner of the room. Plus the fact that all the apples are laid out for you to collect makes the game less goal oriented. I suggest that try to spawn one apple at a time which the player needs to collect in a fixed time and the faster the player collects the more bonus time the player would get for the next apple. And definitely make some jumps easier lol. But other than that, I really liked the game, good job !

Submitted

Brother, the game is very nice, but I have 2 suggestions about the game. My first advice is a mechanic made in most platform games. Making the top side of the mesh of the thing we run on a little bit bigger than it normally is. Because mostly players jump at the very end of what they stand on. And again, they often fall. But having a mesh there allows you to jump off the outside of the thing you're on, even if it's very small. So it makes the game more fluid by eliminating thoughts like but I pressed the button and it didn't jump. Also, if we touch the stone with the thorns to bounce sideways, we die. It would be good if you fix this too. The game is fun, if these things are done, I think it will be more fun. I would also be very happy if you please try my game, score it and write your thoughts as a comment. Exe file but you can install it with peace of mind.

Submitted

Very nice game, I like the player mechanics. Good job, congratulations!

I will appreciate your comment and punctuation according to your experience with my work. Greetings, and thanks for your support!

Submitted

Nice job, this was pretty fun!

Some of the jumps were really hard to do, like the one with the first spike to the right of spawn, so I wasn't able to get them all.

Good job though!

Developer

yeah I cant even get all of them LOL