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Bio Feast's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #24 | 3.753 | 4.333 |
Concept | #38 | 3.464 | 4.000 |
Overall | #57 | 2.923 | 3.375 |
Use of the Limitation | #72 | 2.309 | 2.667 |
Enjoyment | #82 | 2.165 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Programming - sultai (https://sultai.itch.io/); Art, Music - black.lotus4 (https://itch.io/profile/blacklotus4)
Software used
Unity, Krita, FLStudio
Use of the limitation
We added variable gecko speed, a timer, and high score to encourage players to eat as many bugs as quickly as possible.
Cookies eaten
1 row of oreos, 3 boxes each of pocky sticks
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Comments
Very lovely visually and the mysterious music is great, atmospheric aesthetics and it manages to be very organic while the building elements are not. At first it's hard to find how it works, but after that it's not a problem (although I don't get why you need to press space for movement... since you use a mouse cursor, wouldn't mouse click be better, or no click at all?). Personally I'd like to be able to see a bit more (so, not always having to use bioluminescence) and have a bit more cozy/casual game feel (like, you get to be the animal!), because that's what I get from it (so, no time limit... although obviously that kind of needs to be here since "speed is key" is set to be the limitation for these game jam entries). A legless gecko... maybe some future gecko? I really want to see this game or something similar developed further (or have separate additions, whatever) too, like adding some monsters. Reminds me of Rain World. But I like how this feels more accessible (while the controls were a bit too annoying for me), there needs to be more web games like this.
Love the concept and execution of the game! It's gorgeous and a really unique idea. Congratulations on your first game!! It's really awesome, nice work. I thought it was hard to tell what I was supposed to be eating and the snakes weren't too hard to avoid - but I think with some tweaking you can pretty easily fix that, and it could be really fun to play for a long time. I did like the control of mouse + space to move. Great job!
Very smooth I like it!
Game visual are excellent.
The ambiance is really cool and it was a bit enjoyable. I'm just not too keen on the controls.