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Petals in the wind's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #43 | 3.188 | 3.714 |
Use of the Limitation | #59 | 2.330 | 2.714 |
Overall | #60 | 2.514 | 2.929 |
Presentation | #67 | 2.453 | 2.857 |
Enjoyment | #74 | 2.085 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Indefinite_article
Software used
Godot
Use of the limitation
The seeds you have are constantly changing and their effects change as they grow.
Cookies eaten
4 bars of chocolate
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Comments
the sounds are a little to high but the idea of the game its really interesting, even not being my type of game i could have great a few hours of gameplay in a full complete version
fun farming game!
i did feel like this game could have been a bit longer but was defiantly a good entry.
i think the "Wild blowing in" text pop up and went away too abruptly so you could not read it. but good submission over all.
That was nice. Wish it would be a bit longer to collect the plants.
It feels a bit rushed. Could use some ambience sound. I did not see that the seeds have different effects
Initially I was randomly planting seeds because I missed on the tip of hovering the seeds first to check their effect ^^" Nice concept which would beautifully work for a smartphone game! My suggestion is to have minimum scores to reach for each level to make it more engaging :D
I really didn't get how the scoring system worked, but the seed of a great puzzle game is here!