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Tim and The Bloodfuser 3000's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #118 | 2.008 | 2.200 |
Presentation | #123 | 1.826 | 2.000 |
Use of the Limitation | #123 | 1.643 | 1.800 |
Overall | #124 | 1.780 | 1.950 |
Enjoyment | #126 | 1.643 | 1.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Unity, Blender, LibreSprite, ChipTone, JummBox
Use of the limitation
By having a powefull weapon called the Bloodfuser 3000
Cookies eaten
0
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Comments
Honestly, I couldn't play the game.
The text was too slow (Need a skip button, or at least make it faster)
The Item you get is literally there, I pressed D trying to test out controls and just got stuck in an endless cutscene (Or seemed endless, some of the Dialogue got a chuckle from me so you get a point there).
Technical advice: Your HUD seemed to not be scaling to a resolution, It looked fine to me not on fullscreen but broke on full screen. Canvas scale to resolution is usually a good choice for that.
I'm not sure if there was much game besides from the dialogue and the first screen... As for the theme, I didn't see it since there was no real game as far as I played sorry to say.
Thanks for the feedback! I do agree I should have added an option to skip the dialogue. I thank you for the tip about the HUD, I definitely need to do some further research into it.
Quite the game eh, the grahpics are simple and lovely, muisc and sound design is overal good. The concept is not too in theme.
Good game!
Thanks for the feedback!