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A jam submission

Target LockView game page

Aim your missile at an enemy city.
Submitted by Deglyph
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Target Lock's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#833.2004.333
Presentation#1272.7083.667
Overall#1392.5853.500
Enjoyment#1582.2163.000
Use of the Limitation#1692.2163.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Just me, Jubilant_Games.

Software used
I used scratch to make the game, but I ran it in turbowarp to reduce lag.

Use of the limitation
I made it so that the goal of the game is to make as many enemies die in one hit.

Cookies eaten
Unfortunately none.

How was your experience with Mini Jam?
It was fun, expecially since it was my first game jam. I think it was done really well, but I don't really have enough experience with game jams to provide good feedback.

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Comments

Submitted (1 edit)
  • Very interesting concept. Love idea of a puzzle game optimizing nuclear explosions.
  • Visuals were pretty good, though I wish the icons at the bottom matched the rest of the pixel art.
  • Thank you for including a setting to lower volume haha.
  • Solid entry, especially for your first game jam! Keep up the good work!
Submitted

Woahh!! I got a success<3
The concept and the visuals were amazing. The color scheme was purrrrffecctttt!!!
Good luck with the jam I hope you like other games in the jam too<3

Submitted

I really liked your execution of this concept. The map system seemed intimidating at first, but once I got the hang of things I really liked the small puzzle it offered. There's definitely room to take this concept further, with trying to optimize your strike. The presentation was really smooth too, with all of the visuals and sound adding to one fluid experience. Overall, great work.

Submitted

I did not get to eat any cookies either.

The concept of the game overall is pretty interesting. I have to say I was rather confused on how to process the visual information, provided through the maps and even map icons, into something useful to help me decide where to place my missile. Each map icon having one of the four key things to pay attention to kind of confused me with the different shaded gray circles possibly meaning each of the four things or only one thing (and then where is everything else?).

The gameplay for me was pretty much playing a half dozen times trying out different things and seeing how that affected my score. In the hopes I could decode what exactly was better and worse. I am not exactly sure how much I understand still. But even that was still kind of fun, I do like puzzles and trying to figure out how things work.

Honestly though, you had me intrigued. For your first game jam the overall product delivered is really cool. Keep up the good work!