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Cannon Zone's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #89 | 1.833 | 2.750 |
Enjoyment | #93 | 1.833 | 2.750 |
Concept | #99 | 1.833 | 2.750 |
Overall | #101 | 1.750 | 2.625 |
Presentation | #106 | 1.500 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Unity and Aseprite
Use of the limitation
The character has limited ammo the whole game.
Cookies eaten
3
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Comments
Cool idea for a movement system! The arts is also simplistic but effective. The gameover check is a bit off as it gives me a gameover the moment I run out of ammo even if I still have a chance of rolling into ammo, but not bad for a first game!
yeah this is actually my first ever 2D game, i mostly make 3D games but thought I would do this to shake it up. That is super annoying, I thought i had fixed that bug but alas. thx so much for playing.