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Hover Strike's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanic Implementation | #4 | 2.500 | 2.500 |
Overall | #6 | 2.354 | 2.354 |
Theme | #6 | 2.875 | 2.875 |
Gameplay | #7 | 2.000 | 2.000 |
Music | #7 | 2.125 | 2.125 |
Sound Effects | #7 | 2.375 | 2.375 |
Art/Graphics | #8 | 2.250 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use AI?
No
If you used AI please specify where you implemented.
N/A
Have you joined our discord?
Yes
Were you in a team?
No
How did your game cater to the theme?
The gun and float functions use up energy requiring you to strategically consume your energy in order to survive.
Did you implement the optional mechanic?
Yes, a floating enemy is in the game
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Comments
Nice work, some nice models in there for such a short time, curious to see what your vision for the enemies will be! Needs some balancing obviously, maybe just one shot the enemies? Sensitivity on mouse was quite high but i think that might be a me problem. Great job submitting a game solo too!