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Red Veil: Exploration's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art/Graphics | #2 | 3.333 | 3.333 |
Theme | #3 | 3.333 | 3.333 |
Overall | #4 | 2.722 | 2.722 |
Sound Effects | #4 | 3.000 | 3.000 |
Music | #5 | 2.333 | 2.333 |
Gameplay | #6 | 2.111 | 2.111 |
Mechanic Implementation | #6 | 2.222 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use AI?
Yes, sure!
If you used AI please specify where you implemented.
Soundtrack, tornado mesh and assistancce in coding
Have you joined our discord?
yes
Were you in a team?
no
How did your game cater to the theme?
Being on a state of limited energy, the rover needs to plan next steps, trading progress with survival
Did you implement the optional mechanic?
kinda, the vehicle suspension is hilariously floaty but might be a far shot at following rigorously
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Comments
Fantastic work, really impressive game! I struggled to find much use for the robot arm, I'm not sure if I'm missing something in the gameplay. It was satisfying figuring out the objectives, like what the green dots were and that the little tornadoes were useful! What is the music credit? I quite enjoyed it but I'm not sure it set the right tone at points. Hope you get some more eyes on it because this was really great!