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Wer will teamen?

A topic by GreenViper2020 created Sep 02, 2023 Views: 20
Viewing posts 1 to 1
(1 edit)

Ja halt wie oben gesagt 

<iframe width="560" height="315" src="<div class=" video-container"="">


Achso und hier random code weil breit! (der ist ned free to use btw!, ich verklage euch wenn ihr den nutzt=!)

using System.Collections; using System.Collections.Generic; using UnityEngine; using TMPro; public class TextScript : MonoBehaviour {     [Header("Text")]     public string[] literalSpeech;     public string desicionToMakeOne;     public string desicionToMakeTwo;      [Header("Scripts")]     public DesicionManager decisionManager;      [Header("Objects")]     public TMP_Text dialogue;      public GameObject ButtonDecisionOne;     public GameObject ButtonDecisionTwo;      public TMP_Text TextDecisionOne;     public TMP_Text TextDecisionTwo;      [Header("Var")]     int count =0;      private void Start()     {         ButtonDecisionOne.SetActive(false);         ButtonDecisionTwo.SetActive(false);         count = 0;         dialogue.text = literalSpeech[count];     }     private void Update()     {         showText();     }     public void showText()     {         if(literalSpeech.Length > count)         {             if (Input.GetKeyDown(KeyCode.Space) || Input.GetKeyDown(KeyCode.Mouse0)|| Input.GetKeyDown(KeyCode.Mouse1)|| Input.GetKeyDown(KeyCode.Mouse2))             {                 if(count < literalSpeech.Length)                 {                     count++;                     dialogue.text = literalSpeech[count];                 }              }         }         else         {             showDesicion();         }     }     public void showDesicion()     {             ButtonDecisionOne.SetActive(true);             TextDecisionOne.text = desicionToMakeOne;             ButtonDecisionTwo.SetActive(true);             TextDecisionTwo.text = desicionToMakeTwo;          // Debug.Log("MakeDescision");     }   }