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Icecape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of prerequisite | #12 | 3.000 | 3.000 |
Presentation | #12 | 3.000 | 3.000 |
Concept | #21 | 2.556 | 2.556 |
Overall | #22 | 2.519 | 2.519 |
Use of theme | #22 | 2.667 | 2.667 |
Enjoyment | #24 | 2.000 | 2.000 |
Controls | #29 | 1.889 | 1.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great creativity, I like this hand drawn style of game
But there's a small problem, the operation is a bit difficult, and the delay of jumping is a bit long
And the flying distance of the arrow is relatively small
Overall, this is a very promising game!
I'm happy to see that you think it's promising as I definitely plan on coming back to it after the jam is over! Thanks for the feedback!
Nice game and nice concept! Very good art style! I feel that the player's movement was not so fluid, but as Didljam said, that's a lot of mechanics on such short time, well done.
Thanks for the feedback! Happy you enjoyed!
Absolutely love the hand-drawn style.
I think you tied the jump to the animation so the jump does not feel responsive.
Overall, lots of mechanics for a 48 hour game. nicely done.
Thanks for the feedback! Indeed, I need to take a look at the jumping mechanic after the jam.