This game is quite nice! I like the setting of the game, and the 3D element was a very nice addition. The art style in general is quite cool and I love that you leave a blood splatter behind sometimes after getting hit. I noticed that if you get hit while in the air though, you are locked into the hurt animation and cannot move sideways, which kinda sucks in my opinion. The level design is top-notch and incorporates all the metroidvania elements. I really loved also that you added paths for going backwards too like the ghost platforms in the sky in the cemetery after you get the purify skill. I really cannot emphasize how much I loved the level design. Amazing job creating this map. I would say the combat could use more polish in terms of player animation speed, maybe adding stagger animations to enemies, and better enemy placement. I loved that you needed to use a variety of the upward attack and the normal attack for different enemies.
I had a blast playing this and really wanted to finish the game. Unfortunately I think I ran into a bug (or I'm dumb) after picking up the hammer (i think it was the hammer?) from right side of the sewer area. I couldn't figure out how to switch weapons, I tried RMB, scrollwheel, numbers (I even found out pressing number 4 brings up FPS and latency :D), and basically every letter on the keyboard but I couldn't switch weapons or figure out how to break the stone wall blocking me. I thought maybe it's a bug so I restarted the game, but then I respawned in front of the chest but without any of my abilities, so I got soft-locked :(. Did I miss something?
All in all I had a lot of fun. Keep up the great work!
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