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Reboot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Metroidvania | #51 | 2.582 | 3.333 |
Presentation | #53 | 2.582 | 3.333 |
Overall | #55 | 2.324 | 3.000 |
Design | #60 | 2.066 | 2.667 |
Enjoyment | #61 | 2.066 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Construct2
Team/Developer
Ivan Bartkov(Art, Developer) all solo.
External assets
I've done all of the art by myself in photoshop. Sounds i found on internet.
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Comments
Interesting game with some neat ideas. The progressively debilitated movement was neat. The robot enemies were ridiculously aggressive but it was at least fair with the quick and forgiving respawn.
Some thoughts for improvement:
- I think I fell through the bottom of the level and returned to the top??? Not sure what happened. In general, I could've used a bit more guidance. Didn't really "get" the game or the world.
- Took me a while to figure out that I could destroy the crates to get items. I thought I was soft-locked.
- I don't think the music fits the game very well.