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Father Frog Prototype's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Metroidvania | #39 | 2.157 | 2.750 |
Design | #47 | 1.765 | 2.250 |
Overall | #47 | 1.863 | 2.375 |
Presentation | #48 | 1.961 | 2.500 |
Enjoyment | #48 | 1.569 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Unity
Team/Developer
Takorebi
Reference info
Asdeph#7940
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Comments
Good start! Please continue the project. Think about another key for the attack, on germans keyboards y and z are switched. I would try again to explore the frog worlds without the flickering from the camera and some of the enemies and like the main character and the art.
The camera is very janky right now (and walking up against a specific wall to the right and above the first checkpoint made the camera stuck on the room next door, forcing a restart). Other than that, going up an elevator keeps the player in perpetual fall state. The attacks don't seem to be affecting the enemies at all. The boss (?) was a jet of steam that I couldn't figure out what to do against. The animation is nice, though walking has an empty basket and jumping you have your son in the basket.
Hi, I am not sure to which degree the game is finished. I got stuck without finding any upgrade. The scrolling leggy sometimes. But very fine graphics.