Play game
Grayed's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Metroidvania | #6 | 4.003 | 4.167 |
Enjoyment | #12 | 3.363 | 3.500 |
Overall | #12 | 3.443 | 3.583 |
Design | #15 | 3.363 | 3.500 |
Presentation | #24 | 3.042 | 3.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Godot
Team/Developer
Renato Sacomano da Cruz; Stephan Johann Klaaus Baldez de Morais
External assets
HDRI to make ilumination of 3D models, fonts, Midi SoundFont to compose music
Comments on the jam
I enjoyed the jam. It was very fun.
Reference info
Renato da Cruz#3182
Leave a comment
Log in with itch.io to leave a comment.
Comments
Well done! I will continue the quest later, first impression is I liked the art work, the music is very funny and the fights good enough to try to explore the full map.
a lot of effort, nice realization of the theme. I like those pencil drawings.
thank you. The pencil drawings were made in the last day. Kkkkk. And it become surprisingly good.
This was a fun little game! I got the "spike escapes with the girl in the confusion" ending, I have no idea how to get the other ending though as the judge appears to be invincible. Other than that, I enjoyed the color based design choices and I like the prerendered enemy sprites, I feel like they have a unique charm. The movement is a bit sluggish, I find, and the jump to get the bombs needs ridiculous precision. The purple boss is barely a challenge, while the green and blue bosses are very punishing. I also encountered an issue where, after dying to the judge and reloading the game to try and deal with him again, the fireballs started shooting while the dialogue was happening. It was still enjoyable, though! Would love to see it polished and completed
A friend of mine find the purple demon a challenge, he could not defeat him kkkkk. to get the real ending you need to find all the colors. Including Red. The judge clothes will become red and he will still be ivencible. But then you can win. Sorry that bug... the final boss issues I could barely test, was 30 hours without sleeping so I was very tired kkkk.
absolutely love the look and feel of this entry... great art compelling story... I think I might be facing a (the?) Boss too early as I don't last 2 seconds :)
That was supposed to be a miniboss just to introduce the history not very strong, but the plan quickly become very ambitious, so I shortened the game. The planning was sixty rooms 5 big fat bosses with 2 fases each and ten miniboss throught the way. Kkkkkkk too ambitious to a jam but who knows the future, maybe I complete and redesign this game.