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How does your game relate to the theme?
The jam's theme - Spark - was a core part of our development philosophy. It's obvious in the tone and visuals of our game - stars and sparks go hand in hand - but it also plays a part in our game design. We wanted our game to constantly spark and inspire the player to think of new ways to use the game's systems and, more importantly, find a sense of wonder the core experience.
Specify any and all pre-made assets in your submission.
https://docs.google.com/document/d/1JTV7cTTOceSRzBcu9HYZsIBT1E_iBEFkmwmJ49hF1Uo/edit?usp=sharing
How many team members does your team have in total?5
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Comments
The vfx and look of the game is very polished more player direction would be nice it is a very interesting and unique spin on the theme.
I absolutely love the music for this, and the visuals are great as well. I was a bit confused, at first I thought I was trying to grab the stars to throw them at the central yellow star, then I realized I was supposed to defend it. I think with a bit of polish the movement and mechanics could be really, really satisfying.
This game is pure eye candy! The VFX and UI are especially well done
I was kind of confused about what I was doing. I mean, I knew what to do, but I couldn't figure out what goal I was trying to achieve. The bar at the top emptied, but nothing really changed. I really liked the visuals and audio and felt like they were perfected for the style of the game.
Insane VFX and UI work! Really reat game overall!! ^^