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A jam submission

ElysiumView game page

A visual novel murder mystery. Play as a custodian turned detective solving the case of a dead student!
Submitted by cinnamew (@cinnamew), Effixs, florian, Danial Jumagaliyev (@danqzq) โ€” 6 minutes, 58 seconds before the deadline
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Elysium's itch.io page

Results

CriteriaRankScore*Raw Score
Polish#253.2863.286
Graphics#253.4293.429
Gameplay#333.0003.000
Overall#343.0003.000
Innovation#502.7142.714
Theme#732.5712.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game relate to the theme?
You play as a custodian who cleans flowing water and somehow went with the flow to become a makeshift detective. Now, you must live up to both roles and solve a mysterious death. While you're following the flow of the story, make sure you pay attention! Every word counts.

There's also a surfer girl who tells you to go with the flow :)

Specify any and all pre-made assets in your submission.
https://docs.google.com/document/d/17MMChOvGctvSe7Zyfq5W4Ct3uCu2rdXm6TGG9dX78ug/edit#heading=h.wbv8byroguoi

How many team members does your team have in total?
4

By submitting, you agree to all the rules listed.

I/We agree

Did you use Cartoon Coffee VFX assets in your game?

I/We agree

What category are you in?

Advanced

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Comments

Submitted

Congrats for the game, you made this in only 72h and it's impressive i think !

It's fun to play, and there's a story, the art is great

About the music, i don't know if you had a composer in your team, there is no link between all the musics, for exemple : the same instruments are used in all the musics, or a leitmotiv... But it's something hard to make if you don't have a composer in the team

Apart from the music, it's a pretty cool game !

Submitted(+1)

What an insane amount of work for just three days! Unfortunately, I wasn't able to finish the game; I really tried, but when it crashed/soft-locked me for the third time in a row, I decided to give up. Still, I'll give my thoughts below (not focussing on the story too much, as I haven't seen how it unfolds. FYI, I got up to the part where there's a flashback about Stella's medication).

- The art is just great; the mixture of pixel art and hand-drawn portraits works well too.
- The characters clearly all have their own distinct personalities and never feel boring or generic, so that's great
- The concept of overhearing or remembering conversations while mopping is very nice. That being said, the mopping minigame itself really isn't fun, like at all (so the skipping option is a very wise addition). The moth minigame's much better, though.
- The game is somewhat railroad-y. Sure, there are points where you can technically do a number of things in any order you want, the in essence the game is still playing itself outside of the minigames. Personally, I'm always a big fan of dialogue options, presenting items to characters, etc. to give the player more agency.
- And, as you stated yourselves, the game is not quite polished yet. Normally this wouldn't be too much of a problem, especially for a game of this scope during a 3-day jam, but since these bugs are currently game-breaking (meaning you have to redo possibly 10 minutes of gameplay), this is quite an issue for now.

I hope my feedback is somewhat helpful! :)

Developer

Heya, thank you so much!! The skipping mechanic was always there, we just didn't specify how to skip it since we wanted to leave it as a sort of easter egg haha :') but you can just press the ";" key! And yeah, it's pretty railroad-y since we knew if we made it not so linear we would've had a lot of bugs (which we did still have, but much less).