I think you said it best yourself; this definitely feels more like a prototype than a real game on its own. As such, I find this game a bit hard to rate as well: on the one hand I'm pretty impressed by the system, especially given that you made it in just three days, but on the other hand it's much more of technical feat than anything else.
Play stuff
Waterfall Production's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #139 | 1.443 | 2.500 |
Polish | #146 | 1.155 | 2.000 |
Innovation | #149 | 1.155 | 2.000 |
Graphics | #150 | 1.155 | 2.000 |
Overall | #154 | 1.155 | 2.000 |
Gameplay | #160 | 0.866 | 1.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game relate to the theme?
Use the flow of water to process the flow of items.
Specify any and all pre-made assets in your submission.
Specified in game page.
How many team members does your team have in total?1
By submitting, you agree to all the rules listed.
I/We agree
What category are you in?
Novice
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