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The Flock We Made Along The Way's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #57 | 2.739 | 3.000 |
Gameplay | #62 | 2.556 | 2.800 |
Theme | #85 | 2.373 | 2.600 |
Overall | #85 | 2.264 | 2.480 |
Polish | #106 | 1.826 | 2.000 |
Innovation | #112 | 1.826 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game relate to the theme?
The core mechanic of flying through the city and the choice to make the player control a paper plane come from the concept of things flowing in the wind.
Specify any and all pre-made assets in your submission.
Specified in game's Itch page
How many team members does your team have in total?4
By submitting, you agree to all the rules listed.
I/We agree
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Comments
What a relaxing experience! Atmospheric and included some nice animations, however; I couldn't tell if there was an end to it? I think the plane could have benefited from some varied forward speed and little to no rotation when not holding the space bar, also some player feedback (sound effect and visual) when going through the rings peppered throughout, but overall you all worked together and finished a game within the allotted time, which is a feat to be proud of!
Thanks for the feedback and for playing! There is sort of an unofficial end to the game when you reach the end of the terrain and your flock transforms for a second time, but it's admittedly pretty hidden and was just quickly thrown together near the end.
I see. That makes sense from what I experienced. Thanks for the reply