Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Investigating Agent Behavior In different RL methodsView project page

This report presents different RL to see agent behavior in different models
Submitted by Al-Hitawi Mohammed
Add to collection

Play BlueTeam

Investigating Agent Behavior In different RL methods's itch.io page

Results

CriteriaRankScore*Raw Score
Reproducibility#122.4493.000
Generality#141.6332.000
ML Safety#141.6332.000
Mechanistic interpretability#150.8161.000
Novelty#150.8161.000

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • It's an interesting project, but it mainly focuses on analyzing the specific training of different RL algorithms rather than delving into mechanistic interpretability. It would be intriguing to see the project extended to include analyses of how the models differ in their internal representation of the problem space, in addition to plotting the training dynamics. Additionally, providing more commentary on these topics would have given more context. Overall, it's a great starting point for interpretability research!

What are the full names of your participants?
Al-Hitawi Mohammed Abed , Saif Ali and Bertold Pal

What is your team name?
Blue Team

What is you and your team's career stage?
MSc students

Does anyone from your team want to work towards publishing this work later?

Yes

Where are you participating from?

Budapest

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

In Deepmind's RL lectures there is also a fair comparison between several methods from a statistical inference point-of-view and less of a empirical one. (it is also probably backup up with their hands-on experience).


I would love a clarification on how you see it in connection to the hackathon.