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A jam submission

ErR0rView game page

Parkour dodging game.
Submitted by Jaskowicz (@JaskowiczArchie), Max, llukee, SuperGenshi — 4 hours, 13 minutes before the deadline
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ErR0r's itch.io page

Results

CriteriaRankScore*Raw Score
Overall Rating:#33.3753.375

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(+1)

If I could pick the winner I would choose this one because it's eye catching and reminds me of portal in a way (although I must admit portals much easier in terms of game difficulty) and the game runs well. Well done guys!

Submitted (1 edit)

This game is really well executed! Story was good as well as the voice. The movement makes the player feel as if one small misjudgment will cause them to do a burning of their feet on the lava and the increasing difficulty of the levels makes the player want to move forward. Furthermore, the lighting and level design is fantastic. Overall, was a great experience and Tom is best!!  

Submitted(+2)

I feel the physics in the air are a bit annoying to deal with, as you cant really stop yourself in the air to land on the platforms. I also think that the turrets are annoying to deal with, since they instantly kill you if you get hit. I can tell this is at least somewhat inspired by Portal, and in that game the turrets kill you after hitting you a few times rather than instantly, which might have helped with making them less infuriating. Otherwise, pretty simple but its satisfying to quickly platform through the level

(+1)

One of the best games I've played in a while :) looks fantastic and it was a lot of fun!

Developer

Thank you! Amazing to hear you enjoy it and found it fun!

Submitted(+1)

I really like the story behind it, but I must say it was really hard to get to the end! 3rd level was really nice looking. :) I half expected for the waste to go up in the first 2 parts, to give it an extra challenge. Good job.

Developer

Thank you! Had the thought of implementing rising lava at first but after working on core elements and the other levels, we didn't really have enough time to do it sadly. Glad to hear you enjoy it though :)